Make the unibar clickable

This commit is contained in:
mez 2024-06-05 21:30:43 +01:00
parent 6f84d8f4ae
commit 6a8a0c40e6
3 changed files with 64 additions and 12 deletions

View file

@ -128,15 +128,40 @@ def sublibrary(local=False):
filewrite.write("\">1 Status<span class=\"filter_clear\">x</span></a></span>\n")
filewrite.write(" </div>\n</div> <div class=\"unibar\">\n <div>\n <span>Total Found</span> " + str(gamesort.total(filterlist)) + "\n </div>\n")
if gamesort.unplayed(filterlist) > 0:
filewrite.write(" <div class=\"unplayed\" style=\"flex: " + str(gamesort.unplayed(filterlist)) + " 1 0%;\">" + str(gamesort.unplayed(filterlist)) + "</div>\n")
filewrite.write(" <div class=\"unplayed\" style=\"flex: " + str(gamesort.unplayed(filterlist)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "build/library/" + console["shortname"].lower() + "-unplayed/index.html")
else:
filewrite.write(variables.serverpath + "library/" + console["shortname"].lower() + "-unplayed")
filewrite.write("\">" + str(gamesort.unplayed(filterlist)) + "</a></div>\n")
if gamesort.unfinished(filterlist) > 0:
filewrite.write(" <div class=\"unfinished\" style=\"flex: " + str(gamesort.unfinished(filterlist)) + " 1 0%;\">" + str(gamesort.unfinished(filterlist)) + "</div>\n")
filewrite.write(" <div class=\"unfinished\" style=\"flex: " + str(gamesort.unfinished(filterlist)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "build/library/" + console["shortname"].lower() + "-unfinished/index.html")
else:
filewrite.write(variables.serverpath + "library/" + console["shortname"].lower() + "-unfinished")
filewrite.write("\">" + str(gamesort.unfinished(filterlist)) + "</a></div>\n")
if gamesort.beaten(filterlist) > 0:
filewrite.write(" <div class=\"beaten\" style=\"flex: " + str(gamesort.beaten(filterlist)) + " 1 0%;\">" + str(gamesort.beaten(filterlist)) + "</div>\n")
filewrite.write(" <div class=\"beaten\" style=\"flex: " + str(gamesort.beaten(filterlist)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "build/library/" + console["shortname"].lower() + "-beaten/index.html")
else:
filewrite.write(variables.serverpath + "library/" + console["shortname"].lower() + "-beaten")
filewrite.write("\">" + str(gamesort.beaten(filterlist)) + "</a></div>\n")
if gamesort.completed(filterlist) > 0:
filewrite.write(" <div class=\"completed\" style=\"flex: " + str(gamesort.completed(filterlist)) + " 1 0%;\">" + str(gamesort.completed(filterlist)) + "</div>\n")
filewrite.write(" <div class=\"completed\" style=\"flex: " + str(gamesort.completed(filterlist)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "build/library/" + console["shortname"].lower() + "-completed/index.html")
else:
filewrite.write(variables.serverpath + "library/" + console["shortname"].lower() + "-completed")
filewrite.write("\">" + str(gamesort.completed(filterlist)) + "</a></div>\n")
if gamesort.endless(filterlist) > 0:
filewrite.write(" <div class=\"endless\" style=\"flex: " + str(gamesort.endless(filterlist)) + " 1 0%;\">" + str(gamesort.endless(filterlist)) + "</div>\n")
filewrite.write(" <div class=\"endless\" style=\"flex: " + str(gamesort.endless(filterlist)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "build/library/" + console["shortname"].lower() + "-endless/index.html")
else:
filewrite.write(variables.serverpath + "library/" + console["shortname"].lower() + "-endless")
filewrite.write("\">" + str(gamesort.endless(filterlist)) + "</a></div>\n")
filewrite.write(" </div>\n <div class=\"library-list sorted\">\n")
newgames = sorted(filterlist,key=lambda d: d["id"])