Working backlog and library tabs

master
trémeur 11 months ago
parent c1b769cdf1
commit 7cef3a430f

@ -67,29 +67,219 @@ for gameupdate in holding:
games = sorted(games,key=lambda d: d["lastupdate"]) games = sorted(games,key=lambda d: d["lastupdate"])
ps5list = []
for game in games:
if game["console"] == "ps5":
ps5list.append(game)
ps2list = []
for game in games:
if game["console"] == "ps2":
ps2list.append(game)
ps3list = []
for game in games:
if game["console"] == "ps3":
ps3list.append(game)
xbox360list = []
for game in games:
if game["console"] == "xbox 360":
xbox360list.append(game)
pclist = []
for game in games:
if game["console"] == "pc":
pclist.append(game)
dslist = []
for game in games:
if game["console"] == "nintendo ds":
dslist.append(game)
switchlist = []
for game in games:
if game["console"] == "nintendo switch":
switchlist.append(game)
threedslist = []
for game in games:
if game["console"] == "nintendo 3ds":
threedslist.append(game)
# NOW PLAYING
playingnow = []
def nowplaying(consolelist):
if len(consolelist) > 0:
thegame = consolelist[-1]
try:
if thegame["gameplay"]:
try:
if thegame["completed"]:
if thegame["completed"] > thegame["gameplay"]:
playing = False
else:
playing = True
state = "completed"
except:
try:
if thegame["beaten"]:
if thegame["beaten"] > thegame["gameplay"]:
playing = False
else:
playing = True
state = "beaten"
except:
playing = True
state = "playing"
if playing:
playingnow.append({"console":thegame["console"],"name":thegame["name"],"date":thegame["gameplay"],"state":state,"note":thegame["recent"]})
except:
pass
nowplaying(dslist)
nowplaying(threedslist)
nowplaying(switchlist)
nowplaying(pclist)
nowplaying(ps2list)
nowplaying(ps3list)
nowplaying(ps5list)
nowplaying(xbox360list)
playingnow = sorted(playingnow,key=lambda d: d["date"],reverse=True)
for game in playingnow:
if len(game["note"]) > 1:
print(game["console"] + "" + game["name"] + " (" + game["state"] + "): " + game["note"])
else:
print(game["console"] + "" + game["name"] + " (" + game["state"] + ")")
# BACKLOG BREAKDOWN
print("Total Games: " + str(len(games)))
yeargames = 0
for game in games:
if int(game["initialdate"].year) == int(thisyear):
try:
if game["completed"]:
pass
except:
try:
if game["beaten"]:
pass
except:
yeargames += 1
print(thisyear + " Backlog: " + str(yeargames))
completed = 0
beaten = 0
unfinished = 0
total = len(games)
if total > 0:
for game in games:
try:
if game["completed"]:
completed += 1
except:
try:
if game["beaten"]:
beaten += 1
except:
try:
if game["gameplay"]:
unfinished += 1
except:
pass
unplayed = total - (completed + beaten + unfinished)
backlog = unfinished + unplayed
print("Active Backlog • " + str(backlog) + "" + str(round(((backlog/total)*100),1)) + "%")
if unplayed > 0:
print(str(unplayed) + " " + str(round(((unplayed/total)*100),1)) + "% Unplayed")
if unfinished > 0:
print(str(unfinished) + " " + str(round(((unfinished/total)*100),1)) + "% Unfinished")
if beaten > 0:
print(str(beaten) + " " + str(round(((beaten/total)*100),1)) + "% Beaten")
if completed > 0:
print(str(completed) + " " + str(round(((completed/total)*100),1)) + "% Completed")
# PLATFORM SUMMARY
def liststats(console,consolelist):
completed = 0
beaten = 0
unfinished = 0
total = len(consolelist)
if total > 0:
for game in consolelist:
try:
if game["completed"]:
completed += 1
except:
try:
if game["beaten"]:
beaten += 1
except:
try:
if game["gameplay"]:
unfinished += 1
except:
pass
unplayed = total - (completed + beaten + unfinished)
print(console)
if completed > 0:
print("Completed: " + str(completed))
if beaten > 0:
print("Beaten: " + str(beaten))
if unfinished > 0:
print("Unfinished: " + str(unfinished))
if unplayed > 0:
print("Unplayed: " + str(unplayed))
print("Total: " + str(total))
liststats("DS",dslist)
liststats("3DS",threedslist)
liststats("Switch",switchlist)
liststats("PC",pclist)
liststats("PS2",ps2list)
liststats("PS3",ps3list)
liststats("PS5",ps5list)
liststats("XBOX 360",xbox360list)
# LIBRARY
def theresults(): def theresults():
newgames = sorted(games,key=lambda d: d["id"]) newgames = sorted(games,key=lambda d: d["id"])
for game in newgames: for game in newgames:
try: try:
if (game["completed"]): if (game["completed"]):
print(game["id"] + ": completed " + (datetime.strftime(game["completed"],"%-d %B %Y"))) print(game["console"] + "" + game["name"] + " (completed)")
if len(game["recent"]) > 1: if len(game["recent"]) > 1:
print("Notes: " + game["recent"]) print(game["recent"])
except: except:
try: try:
if (game["beaten"]): if (game["beaten"]):
print(game["id"] + ": beaten " + (datetime.strftime(game["beaten"],"%-d %B %Y"))) print(game["console"] + "" + game["name"] + " (beaten)")
if len(game["recent"]) > 1: if len(game["recent"]) > 1:
print("Notes: " + game["recent"]) print(game["recent"])
except: except:
try: try:
if (game["gameplay"]): if (game["gameplay"]):
print(game["id"] + ": last played " + (datetime.strftime(game["gameplay"],"%-d %B %Y"))) print(game["console"] + "" + game["name"] + " (unfinished)")
if len(game["recent"]) > 1: if len(game["recent"]) > 1:
print("Notes: " + game["recent"]) print(game["recent"])
except: except:
print(game["id"] + ": no data") print(game["console"] + "" + game["name"] + " (unplayed)")
print("") print("")
if __name__ == "__main__":
theresults() theresults()
# HISTORY
# iterate backwards from this year to 2016
# if nothing in this year, "history has yet to be written"
# else, for each year: initialdate, gameplay???, beaten, completed???

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