Corrections

This commit is contained in:
mez 2024-06-19 15:59:42 +01:00
parent 29ab288b65
commit b90ff645d4
3 changed files with 13 additions and 12 deletions

View file

@ -1,5 +1,5 @@
import os
import cardstring,gamesort,skeleton,variables
import cardstring,gamesort,gameskel,variables
"""
Generates library page
@ -12,7 +12,7 @@ def library(local=False):
if os.path.exists("gamebuild/library/index.html"):
os.remove("gamebuild/library/index.html")
# write header
skeleton.headerwrite("gamebuild/library/index.html","library",local)
gameskel.headerwrite("gamebuild/library/index.html","library",local)
output = "gamebuild/library/index.html"
filewrite = open(output, "a")
filewrite.write(" <section id=\"library-top\" class=\"library\">\n <div>\n <div class=\"unibar\">\n <div>\n <span>Total Found</span> " + str(gamesort.total(gamesort.games)) + "\n </div>\n")
@ -21,35 +21,35 @@ def library(local=False):
if local:
filewrite.write(variables.localpath + "gamebuild/library/all-unplayed/index.html")
else:
filewrite.write(variables.serverpath + "library/all-unplayed")
filewrite.write(variables.gameserverpath + "library/all-unplayed")
filewrite.write("\">" + str(gamesort.unplayed(gamesort.games)) + "</a></div>\n")
if gamesort.unfinished(gamesort.games) > 0:
filewrite.write(" <div class=\"unfinished\" style=\"flex: " + str(gamesort.unfinished(gamesort.games)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "gamebuild/library/all-unfinished/index.html")
else:
filewrite.write(variables.serverpath + "library/all-unfinished")
filewrite.write(variables.gameserverpath + "library/all-unfinished")
filewrite.write("\">" + str(gamesort.unfinished(gamesort.games)) + "</a></div>\n")
if gamesort.beaten(gamesort.games) > 0:
filewrite.write(" <div class=\"beaten\" style=\"flex: " + str(gamesort.beaten(gamesort.games)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "gamebuild/library/all-beaten/index.html")
else:
filewrite.write(variables.serverpath + "library/all-beaten")
filewrite.write(variables.gameserverpath + "library/all-beaten")
filewrite.write("\">" + str(gamesort.beaten(gamesort.games)) + "</a></div>\n")
if gamesort.completed(gamesort.games) > 0:
filewrite.write(" <div class=\"completed\" style=\"flex: " + str(gamesort.completed(gamesort.games)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "gamebuild/library/all-completed/index.html")
else:
filewrite.write(variables.serverpath + "library/all-completed")
filewrite.write(variables.gameserverpath + "library/all-completed")
filewrite.write("\">" + str(gamesort.completed(gamesort.games)) + "</a></div>\n")
if gamesort.endless(gamesort.games) > 0:
filewrite.write(" <div class=\"endless\" style=\"flex: " + str(gamesort.endless(gamesort.games)) + " 1 0%;\"><a href=\"")
if local:
filewrite.write(variables.localpath + "gamebuild/library/all-endless/index.html")
else:
filewrite.write(variables.serverpath + "library/all-endless")
filewrite.write(variables.gameserverpath + "library/all-endless")
filewrite.write("\">" + str(gamesort.endless(gamesort.games)) + "</a></div>\n")
filewrite.write(" </div>\n <div class=\"library-list sorted\">\n")
@ -59,7 +59,7 @@ def library(local=False):
filewrite.write(cardstring.playcard(game,local))
filewrite.close()
skeleton.footerwrite("gamebuild/library/index.html")
gameskel.footerwrite("gamebuild/library/index.html")
if __name__ == "__main__":
library(True)