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529 lines
33 KiB
Python
529 lines
33 KiB
Python
import orgparse,os,re
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from pathlib import Path
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from datetime import datetime,timedelta
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home = str(Path.home())
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thisyear = datetime.now().strftime("%Y")
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basedir = home + "/Documents/drive/org/journal/"
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if os.path.exists("backlog.html"):
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os.remove("backlog.html")
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writeindex = open("backlog.html", "a")
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if os.path.exists("library.html"):
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os.remove("library.html")
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writelibrary = open("library.html", "a")
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year = 2016
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concernedfiles = []
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endlessgames = ["the sims 4 (pc)","american truck simulator (pc)","civilization iv (pc)","final fantasy xiv (pc)","medieval ii: total war (pc)","tabletop simulator (pc)","train simulator 2020 (pc)"]
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while year < int(thisyear) + 1:
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month = 0
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while month < 13:
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if month < 10:
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strmonth = "0" + str(month)
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else:
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strmonth = str(month)
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recdir = str(year) + "/" + strmonth + "/"
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fullpath = basedir + recdir
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if os.path.exists(fullpath):
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for file in sorted(os.listdir(fullpath)):
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filename = fullpath + str(file)
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if filename.endswith(".org"):
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concernedfiles.append(filename)
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month = month + 1
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year = year + 1
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games = []
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gamenames = []
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holding = []
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for file in concernedfiles:
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filedate = file[-14:-4]
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dateobj = datetime.strptime(filedate,"%Y-%m-%d")
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parsefile = orgparse.load(file)
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try:
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for node in parsefile.children:
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if node.heading == "games":
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for action in node.children:
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for game in action.children:
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name = re.sub(" \(.*\)","",game.heading)
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if game.heading not in gamenames:
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status = "new"
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gamenames.append(game.heading)
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else:
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status = "existing"
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console = (re.findall("\(.*\)",game.heading)[0])[1:-1]
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if status == "new":
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thedict = {"id":game.heading,"name":name,"initialdate":dateobj,"console":console,game.parent.heading:dateobj,"recent":game.body,"lastupdate":dateobj}
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if game.parent.heading != "acquired":
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thedict.update({"firstplayed":dateobj})
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games.append(thedict)
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else:
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twodict = {"id":game.heading,game.parent.heading:dateobj,"lastupdate":dateobj}
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if len(game.body) > 1:
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twodict.update({"recent":game.body})
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for origgame in games:
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if twodict["id"] == origgame["id"]:
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try:
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if origgame["firstplayed"]:
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playedbefore = True
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except:
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playedbefore = False
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if playedbefore == False:
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twodict.update({"firstplayed":dateobj})
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holding.append(twodict)
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for gameupdate in holding:
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for origgame in games:
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if gameupdate["id"] == origgame["id"]:
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gamemerge = {**origgame, **gameupdate}
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games.remove(origgame)
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games.insert(0,gamemerge)
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holding.remove(gameupdate)
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except:
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pass
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games = sorted(games,key=lambda d: d["lastupdate"])
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ps5list = []
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for game in games:
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if game["console"] == "ps5":
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ps5list.append(game)
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ps2list = []
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for game in games:
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if game["console"] == "ps2":
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ps2list.append(game)
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ps3list = []
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for game in games:
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if game["console"] == "ps3":
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ps3list.append(game)
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xbox360list = []
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for game in games:
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if game["console"] == "xbox 360":
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xbox360list.append(game)
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pclist = []
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for game in games:
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if game["console"] == "pc":
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pclist.append(game)
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dslist = []
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for game in games:
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if game["console"] == "nintendo ds":
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dslist.append(game)
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switchlist = []
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for game in games:
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if game["console"] == "nintendo switch":
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switchlist.append(game)
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threedslist = []
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for game in games:
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if game["console"] == "nintendo 3ds":
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threedslist.append(game)
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writeindex.write("<!DOCTYPE html>\n<html lang=\"en\" style=\"--active-base: #364563; --active-text: #FFFFFF; --active-text-50: #FFFFFF60; --active-text-25: #FFFFFF30; --active-secondary: #222a3a; --active-secondary-50: #222a3a80; --active-secondary-text: #FFFFFF; --active-secondary-text-50: #FFFFFF70; --active-secondary-text-25: #FFFFFF30; --active-accent: #00fffb; --active-accent-75: #00fffbc0; --active-accent-text: #000000DD; --beaten-color: hsla(0, 0%, 82%, 0.9); --completed-color: hsla(48, 80%, 82%, 0.9); --unplayed-color: hsla(200, 30%, 30%, 0.9); --unfinished-color: hsla(0, 38%, 35%, 0.9); --endless-color: hsla(275, 39%, 32%, 0.9); --platform-bw: none; --active-accent-shadow: #FFFFFF66; --retro-border: url('/img/border.png');\">\n <head>\n <meta charset=\"utf-8\">\n <meta name=\"viewport\" content=\"width=device-width,initial-scale=1\">\n <meta name=\"theme-color\" content=\"#424957\">\n <link href=\"https://fonts.googleapis.com/icon?family=Material+Icons\" rel=\"stylesheet\">\n <link href=\"https://fonts.googleapis.com/css?family=Lato|Teko|Titillium+Web\" rel=\"stylesheet\">\n <title>Selfhostery etc.</title>\n <link href=\"backloggery.css\" rel=\"stylesheet\">\n </head>\n <body>\n <div id=\"app\">\n <div class=\"profile\">\n <main>\n <section>\n <div class=\"tabs\">\n <a href=\"\" class=\"router-link-exact-active router-link-active\" aria-current=\"page\">Backlog</a>\n <a href=\"\" class=\"\">Library</a>\n <a href=\"\" class=\"\">History</a>\n </div>\n")
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# NOW PLAYING
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writeindex.write(" <section>\n <div>\n <h1>Now Playing</h1>\n <div class=\"now-playing\">\n")
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playingnow = []
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def nowplaying(consolelist):
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if len(consolelist) > 0:
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thegame = consolelist[-1]
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try:
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if thegame["gameplay"]:
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try:
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if thegame["completed"]:
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if thegame["completed"] > thegame["gameplay"]:
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playing = False
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else:
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playing = True
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state = "completed"
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except:
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try:
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if thegame["beaten"]:
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if thegame["beaten"] > thegame["gameplay"]:
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playing = False
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else:
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playing = True
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state = "beaten"
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except:
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playing = True
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if thegame["id"] in endlessgames:
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state = "endless"
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else:
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state = "playing"
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if playing:
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playingnow.append({"console":thegame["console"],"name":thegame["name"],"date":thegame["gameplay"],"state":state,"recent":thegame["recent"],"gameplay":thegame["gameplay"],"id":thegame["id"]})
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except:
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pass
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nowplaying(dslist)
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nowplaying(threedslist)
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nowplaying(switchlist)
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nowplaying(pclist)
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nowplaying(ps2list)
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nowplaying(ps3list)
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nowplaying(ps5list)
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nowplaying(xbox360list)
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playingnow = sorted(playingnow,key=lambda d: d["date"],reverse=True)
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decay = False
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def playcard(game,page):
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cardstring = ""
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if decay == True:
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cardstring += " <div class=\"game-item decay\">\n"
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else:
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cardstring += " <div class=\"game-item\">\n"
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cardstring += " <div>\n <div class=\"platform\">\n <div>\n"
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if game["console"] == "ps5":
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cardstring += " <img src=\"PS5.png\" title=\"PlayStation 5\" alt=\"PS5\" class=\"bw\">\n"
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elif game["console"] == "ps2":
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cardstring += " <img src=\"PS2.png\" title=\"PlayStation 2\" alt=\"PS2\" class=\"bw\">\n"
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elif game["console"] == "ps3":
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cardstring += " <img src=\"PS3.png\" title=\"PlayStation 3\" alt=\"PS3\" class=\"bw\">\n"
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elif game["console"] == "nintendo switch":
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cardstring += " <img src=\"Switch.png\" title=\"Nintendo Switch\" alt=\"Switch\" class=\"bw\">\n"
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elif game["console"] == "nintendo ds":
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cardstring += " <img src=\"NDS.png\" title=\"Nintendo DS\" alt=\"DS\" class=\"bw\">\n"
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elif game["console"] == "nintendo 3ds":
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cardstring += " <img src=\"3DS.png\" title=\"Nintendo 3DS\" alt=\"3DS\" class=\"bw\">\n"
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elif game["console"] == "xbox 360":
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cardstring += " <img src=\"360.png\" title=\"Xbox 360\" alt=\"Xbox360\" class=\"bw\">\n"
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elif game["console"] == "pc":
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cardstring += " <img src=\"PC.png\" title=\"PC\" alt=\"PC\" class=\"bw\">\n"
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cardstring += " </div>\n </div>\n <div class=\"status\">\n"
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try:
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if game["completed"]:
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cardstring += " <img src=\"C.png\" alt=\"C\" title=\"Completed\">\n"
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except:
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try:
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if game["beaten"]:
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cardstring += " <img src=\"B.png\" alt=\"B\" title=\"Beaten\">\n"
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except:
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try:
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if game["gameplay"]:
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if game["id"] in endlessgames:
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cardstring += " <img src=\"E.png\" alt=\"E\" title=\"Endless\">\n"
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else:
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cardstring += " <img src=\"UF.png\" alt=\"UF\" title=\"Unfinished\">\n"
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except:
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cardstring += " <img src=\"UP.png\" alt=\"UP\" title=\"Unplayed\">\n"
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cardstring += " </div>\n <div class=\"text\">\n <div class=\"title\">" + game["name"] + "</div>\n"
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try:
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if len(game["recent"]) > 1:
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cardstring += " <div class=\"markdown\">" + game["recent"] + "</div>\n"
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except:
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pass
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try:
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if game["gameplay"]:
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try:
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if game["completed"]:
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if game["gameplay"] > game["completed"]:
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if game["gameplay"] < (datetime.now() - timedelta(days=180)):
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <img src=\"nowplaying.png\" alt=\"⯈\" title=\"Now Playing\">\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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except:
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try:
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if game["beaten"]:
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if game["gameplay"] > game["beaten"]:
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if game["gameplay"] < (datetime.now() - timedelta(days=180)):
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <img src=\"nowplaying.png\" alt=\"⯈\" title=\"Now Playing\">\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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except:
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if game["gameplay"] < (datetime.now() - timedelta(days=180)):
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if game["id"] in endlessgames:
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <img src=\"paused.png\" alt=\"⏸\" title=\"Paused\">\n </div>\n"
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else:
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cardstring += " </div>\n <div class=\"priority\">\n <img src=\"nowplaying.png\" alt=\"⯈\" title=\"Now Playing\">\n </div>\n"
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except:
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cardstring += " </div>\n <div class=\"priority\">\n <span title=\"Normal\"/>\n </div>\n"
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cardstring += " </div>\n </div>\n"
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if page == "main":
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writeindex.write(cardstring)
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elif page == "library":
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writelibrary.write(cardstring)
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for game in playingnow:
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playcard(game,"main")
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decay = True
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writeindex.write(" </div>\n")
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# BACKLOG BREAKDOWN
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writeindex.write(" <h1>Backlog Breakdown</h1>\n <div class=\"backlog-breakdown\">\n <div class=\"backlog-charts\">\n <div class=\"mem-sum\">\n <div class=\"donut\">\n <svg viewBox=\"0 0 42 42\">\n <text x=\"21\" y=\"17.5\" style=\"font-size: 3.5px; opacity: 0.75; text-anchor: middle;\">Total Games</text>\n <text x=\"21\" y=\"27\" style=\"font-size: 10px; text-anchor: middle;\">" + str(len(games)) + "</text>\n <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"4\" stroke=\"#000000c0\" fill=\"transparent\">\n </circle>\n")
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completed = 0
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beaten = 0
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endless = 0
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unfinished = 0
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total = len(games)
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if total > 0:
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for game in games:
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try:
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if game["completed"]:
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completed += 1
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except:
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try:
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if game["beaten"]:
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beaten += 1
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except:
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try:
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if game["gameplay"]:
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if game["id"] in endlessgames:
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endless += 1
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else:
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unfinished += 1
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except:
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pass
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unplayed = total - (completed + beaten + unfinished + endless)
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backlog = unfinished + unplayed
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takeup = 100
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if unplayed > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(200, 30%, 30%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(takeup) + " 100\">\n </circle>\n")
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takeup = takeup - round(((unplayed/total)*100),1)
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if unfinished > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(0, 38%, 35%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(takeup) + " 100\">\n </circle>\n")
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takeup = takeup - round(((unfinished/total)*100),1)
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if beaten > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(0, 0%, 82%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(takeup) + " 100\">\n </circle>\n")
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takeup = takeup - round(((beaten/total)*100),1)
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if completed > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(48, 75%, 70%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(takeup) + " 100\">\n </circle>\n")
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takeup = takeup - round(((completed/total)*100),1)
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if endless > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(275, 39%, 32%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(takeup) + " 100\">\n </circle>\n")
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yeargames = 0
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yearplaying = 0
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for game in games:
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if int(game["initialdate"].year) == int(thisyear):
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try:
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if game["completed"]:
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pass
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except:
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try:
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if game["beaten"]:
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pass
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except:
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yeargames += 1
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try:
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if game["gameplay"]:
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yearplaying += 1
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except:
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pass
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writeindex.write(" </svg>\n </div>\n <div class=\"donut\">\n <svg viewBox=\"0 0 42 42\">\n <text x=\"21\" y=\"17.5\" style=\"font-size: 3.5px; opacity: 0.75; text-anchor: middle;\">" + thisyear + " Backlog</text>\n <text x=\"21\" y=\"27\" style=\"font-size: 10px; text-anchor: middle;\">" + str(yeargames) + "</text>\n <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"4\" stroke=\"#000000c0\" fill=\"transparent\">\n </circle>\n <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(200, 30%, 30%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"100 100\">\n </circle>\n")
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if yearplaying > 0:
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writeindex.write(" <circle id=\"circle\" r=\"15.91549430918954\" cy=\"21\" cx=\"21\" stroke-width=\"3\" stroke=\"hsla(0, 38%, 35%, 0.9)\" fill=\"transparent\" stroke-dasharray=\"" + str(100 * yeargames / yearplaying) + " 100\">\n </circle>\n")
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writeindex.write(" </svg>\n </div>\n </div>\n <div class=\"status-tally\">\n <div class=\"backlog-tally\">\n <div style=\"width: " + str(round(((backlog/total)*100),1)) + "%;\">\n <span>Active Backlog · " + str(backlog) + " · " + str(round(((backlog/total)*100),1)) + "%</span>\n </div>\n <div style=\"width: " + str(100 - round(((backlog/total)*100),1)) + "%;\">\n </div>\n </div>\n")
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compare = []
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compare.append(unplayed)
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compare.append(unfinished)
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compare.append(beaten)
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compare.append(completed)
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compare.append(endless)
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maxvalue = max(compare)
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if unplayed / maxvalue > 0.5:
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writeindex.write(" <a>\n <div>" + str(unplayed) + "</div>\n <div>\n <img src=\"UP.png\">\n </div>\n <div>\n <div class=\"Unplayed\" style=\"width: calc(100% * (" + str(unplayed) + " / " + str(maxvalue) + "));\">" + str(round(((unplayed/total)*100),1)) + "% Unplayed</div>\n </div>\n </a>\n")
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else:
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writeindex.write(" <a>\n <div>" + str(unplayed) + "</div>\n <div>\n <img src=\"UP.png\">\n </div>\n <div>\n <div class=\"Unplayed\" style=\"width: calc(100% * (" + str(unplayed) + " / " + str(maxvalue) + "));\">\n </div>\n <div class=\"borderless\">" + str(round(((unplayed/total)*100),1)) + "% Unplayed</div>\n </div>\n </a>\n")
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if unfinished / maxvalue > 0.5:
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writeindex.write(" <a>\n <div>" + str(unfinished) + "</div>\n <div>\n <img src=\"UF.png\">\n </div>\n <div>\n <div class=\"Unfinished\" style=\"width: calc(100% * (" + str(unfinished) + " / " + str(maxvalue) + "));\">" + str(round(((unfinished/total)*100),1)) + "% Unfinished</div>\n </div>\n </a>\n")
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else:
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writeindex.write(" <a>\n <div>" + str(unfinished) + "</div>\n <div>\n <img src=\"UF.png\">\n </div>\n <div>\n <div class=\"Unfinished\" style=\"width: calc(100% * (" + str(unfinished) + " / " + str(maxvalue) + "));\">\n </div>\n <div class=\"borderless\">" + str(round(((unfinished/total)*100),1)) + "% Unfinished</div>\n </div>\n </a>\n")
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if beaten / maxvalue > 0.5:
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writeindex.write(" <a>\n <div>" + str(beaten) + "</div>\n <div>\n <img src=\"B.png\">\n </div>\n <div>\n <div class=\"Beaten\" style=\"width: calc(100% * (" + str(beaten) + " / " + str(maxvalue) + "));\">" + str(round(((beaten/total)*100),1)) + "% Beaten</div>\n </div>\n </a>\n")
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else:
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writeindex.write(" <a>\n <div>" + str(beaten) + "</div>\n <div>\n <img src=\"B.png\">\n </div>\n <div>\n <div class=\"Beaten\" style=\"width: calc(100% * (" + str(beaten) + " / " + str(maxvalue) + "));\">\n </div>\n <div class=\"borderless\">" + str(round(((beaten/total)*100),1)) + "% Beaten</div>\n </div>\n </a>\n")
|
|
|
|
if completed / maxvalue > 0.5:
|
|
writeindex.write(" <a>\n <div>" + str(completed) + "</div>\n <div>\n <img src=\"C.png\">\n </div>\n <div>\n <div class=\"Completed\" style=\"width: calc(100% * (" + str(completed) + " / " + str(maxvalue) + "));\">" + str(round(((completed/total)*100),1)) + "% Completed</div>\n </div>\n </a>\n")
|
|
else:
|
|
writeindex.write(" <a>\n <div>" + str(completed) + "</div>\n <div>\n <img src=\"C.png\">\n </div>\n <div>\n <div class=\"Completed\" style=\"width: calc(100% * (" + str(completed) + " / " + str(maxvalue) + "));\">\n </div>\n <div class=\"borderless\">" + str(round(((completed/total)*100),1)) + "% Completed</div>\n </div>\n </a>\n")
|
|
|
|
if endless / maxvalue > 0.5:
|
|
writeindex.write(" <a>\n <div>" + str(endless) + "</div>\n <div>\n <img src=\"E.png\">\n </div>\n <div>\n <div class=\"Endless\" style=\"width: calc(100% * (" + str(endless) + " / " + str(maxvalue) + "));\">" + str(round(((endless/total)*100),1)) + "% Endless</div>\n </div>\n </a>\n")
|
|
else:
|
|
writeindex.write(" <a>\n <div>" + str(endless) + "</div>\n <div>\n <img src=\"E.png\">\n </div>\n <div>\n <div class=\"Endless\" style=\"width: calc(100% * (" + str(endless) + " / " + str(maxvalue) + "));\">\n </div>\n <div class=\"borderless\">" + str(round(((endless/total)*100),1)) + "% Endless</div>\n </div>\n </a>\n")
|
|
|
|
writeindex.write(" </div>\n </div>\n </div>")
|
|
|
|
# PLATFORM SUMMARY
|
|
|
|
writeindex.write(" <h1>Platform Summary</h1>\n <div class=\"platform-summary\">\n")
|
|
|
|
def liststats(title,abbr,consolelist):
|
|
completed = 0
|
|
beaten = 0
|
|
endless = 0
|
|
unfinished = 0
|
|
total = len(consolelist)
|
|
if total > 0:
|
|
writeindex.write(" <div class=\"platform-card\">\n <a class=\"title\">" + title + "</a>\n <a class=\"abbr\">" + abbr + "</a>\n <div class=\"bars\">\n")
|
|
for game in consolelist:
|
|
try:
|
|
if game["completed"]:
|
|
completed += 1
|
|
except:
|
|
try:
|
|
if game["beaten"]:
|
|
beaten += 1
|
|
except:
|
|
try:
|
|
if game["gameplay"]:
|
|
if game["id"] in endlessgames:
|
|
endless += 1
|
|
else:
|
|
unfinished += 1
|
|
except:
|
|
pass
|
|
unplayed = total - (completed + beaten + unfinished)
|
|
if unplayed > 0:
|
|
writeindex.write(" <a class=\"unplayed\" title=\"Unplayed\" style=\"flex: " + str(unplayed) + " 1 0%;\">" + str(unplayed) + "</a>\n")
|
|
if unfinished > 0:
|
|
writeindex.write(" <a class=\"unfinished\" title=\"Unfinished\" style=\"flex: " + str(unfinished) + " 1 0%;\">" + str(unfinished) + "</a>\n")
|
|
if beaten > 0:
|
|
writeindex.write(" <a class=\"beaten\" title=\"Beaten\" style=\"flex: " + str(beaten) + " 1 0%;\">" + str(beaten) + "</a>\n")
|
|
if completed > 0:
|
|
writeindex.write(" <a class=\"completed\" title=\"Completed\" style=\"flex: " + str(completed) + " 1 0%;\">" + str(completed) + "</a>\n")
|
|
if endless > 0:
|
|
writeindex.write(" <a class=\"endless\" title=\"Endless\" style=\"flex: " + str(endless) + " 1 0%;\">" + str(endless) + "</a>\n")
|
|
writeindex.write(" </div>\n <a class=\"total\">" + str(total) + "\n <span>Total</span>\n </a>\n </div>\n")
|
|
|
|
liststats("Nintendo DS","DS",dslist)
|
|
liststats("Nintendo 3DS","3DS",threedslist)
|
|
liststats("Nintendo Switch","Switch",switchlist)
|
|
liststats("PC","PC",pclist)
|
|
liststats("PlayStation 2","PS2",ps2list)
|
|
liststats("PlayStation 3","PS3",ps3list)
|
|
liststats("PlayStation 5","PS5",ps5list)
|
|
liststats("Xbox 360","Xbox360",xbox360list)
|
|
|
|
writeindex.write(" </div>\n </div>\n </section>\n </section>\n </main>\n </div>\n </div>\n </body>\n</html>\n")
|
|
|
|
# LIBRARY
|
|
|
|
writelibrary.write("<!DOCTYPE html>\n<html lang=\"en\" style=\"--active-base: #364563; --active-text: #FFFFFF; --active-text-50: #FFFFFF60; --active-text-25: #FFFFFF30; --active-secondary: #222a3a; --active-secondary-50: #222a3a80; --active-secondary-text: #FFFFFF; --active-secondary-text-50: #FFFFFF70; --active-secondary-text-25: #FFFFFF30; --active-accent: #00fffb; --active-accent-75: #00fffbc0; --active-accent-text: #000000DD; --beaten-color: hsla(0, 0%, 82%, 0.9); --completed-color: hsla(48, 80%, 82%, 0.9); --unplayed-color: hsla(200, 30%, 30%, 0.9); --unfinished-color: hsla(0, 38%, 35%, 0.9); --endless-color: hsla(275, 39%, 32%, 0.9); --platform-bw: none; --active-accent-shadow: #FFFFFF66; --retro-border: url('/img/border.png');\">\n <head>\n <meta charset=\"utf-8\">\n <meta name=\"viewport\" content=\"width=device-width,initial-scale=1\">\n <meta name=\"theme-color\" content=\"#424957\">\n <link href=\"https://fonts.googleapis.com/icon?family=Material+Icons\" rel=\"stylesheet\">\n <link href=\"https://fonts.googleapis.com/css?family=Lato|Teko|Titillium+Web\" rel=\"stylesheet\">\n <title>Selfhostery etc.</title>\n <link href=\"backloggery.css\" rel=\"stylesheet\">\n </head>\n <body>\n <div id=\"app\">\n <div class=\"profile\">\n <main>\n <section>\n <div class=\"tabs\">\n <a href=\"\" class=\"\">Backlog</a>\n <a href=\"\" class=\"router-link-exact-active router-link-active\" style=\"\" aria-current=\"page\">Library</a>\n <a href=\"https://backloggery.club/demo/history\" class=\"\">History</a>\n </div>\n <section id=\"library-top\" class=\"library\">\n <div>\n <div class=\"unibar\">\n <div>\n <span>Total Found</span> " + str(total) + "\n </div>\n")
|
|
if unplayed > 0:
|
|
writelibrary.write(" <div class=\"unplayed\" style=\"flex: " + str(unplayed) + " 1 0%;\">" + str(unplayed) + "</div>\n")
|
|
if unfinished > 0:
|
|
writelibrary.write(" <div class=\"unfinished\" style=\"flex: " + str(unfinished) + " 1 0%;\">" + str(unfinished) + "</div>\n")
|
|
if beaten > 0:
|
|
writelibrary.write(" <div class=\"beaten\" style=\"flex: " + str(beaten) + " 1 0%;\">" + str(beaten) + "</div>\n")
|
|
if completed > 0:
|
|
writelibrary.write(" <div class=\"completed\" style=\"flex: " + str(completed) + " 1 0%;\">" + str(completed) + "</div>\n")
|
|
if endless > 0:
|
|
writelibrary.write(" <div class=\"endless\" style=\"flex: " + str(endless) + " 1 0%;\">" + str(endless) + "</div>\n")
|
|
writelibrary.write(" </div>\n <div class=\"library-list sorted\">\n")
|
|
|
|
newgames = sorted(games,key=lambda d: d["id"])
|
|
|
|
decay = False
|
|
|
|
for game in newgames:
|
|
playcard(game,"library")
|
|
|
|
# HISTORY
|
|
|
|
theyear = int(thisyear)
|
|
while theyear > 2016:
|
|
added = 0
|
|
started = 0
|
|
beat = 0
|
|
completed = 0
|
|
beatorcompleted = 0
|
|
for game in games:
|
|
if game["initialdate"].year == theyear:
|
|
added += 1
|
|
try:
|
|
if game["firstplayed"].year == theyear:
|
|
started += 1
|
|
except:
|
|
pass
|
|
try:
|
|
if game["beaten"].year == theyear:
|
|
beat += 1
|
|
beatorcompleted += 1
|
|
try:
|
|
if game["completed"].year == theyear:
|
|
completed += 1
|
|
except:
|
|
pass
|
|
except:
|
|
try:
|
|
if game["completed"].year == theyear:
|
|
completed += 1
|
|
beatorcompleted += 1
|
|
except:
|
|
pass
|
|
backlog = added - beatorcompleted
|
|
print(str(theyear) + " Summary")
|
|
if backlog > 0:
|
|
print("Backlog ▲ " + str(backlog))
|
|
elif backlog == 0:
|
|
print("Backlog 0")
|
|
elif backlog < 0:
|
|
print("Backlog ▼ " + str(backlog * -1))
|
|
print("Added " + str(added))
|
|
print("Started " + str(started))
|
|
print("Beat " + str(beat))
|
|
print("Completed " + str(completed))
|
|
yearlist = []
|
|
enddate = datetime.strptime((str(theyear) + "-12-31"),"%Y-%m-%d")
|
|
startdate = datetime.strptime((str(theyear) + "-01-01"),"%Y-%m-%d")
|
|
eachdate = enddate
|
|
while eachdate >= startdate:
|
|
for game in games:
|
|
if game["initialdate"] == eachdate:
|
|
yearlist.append({"date":eachdate,"name":game["name"],"console":game["console"],"action":"Added"})
|
|
try:
|
|
if game["firstplayed"] == eachdate:
|
|
yearlist.append({"date":eachdate,"name":game["name"],"console":game["console"],"action":"Started"})
|
|
except:
|
|
pass
|
|
try:
|
|
if game["beaten"] == eachdate:
|
|
yearlist.append({"date":eachdate,"name":game["name"],"console":game["console"],"action":"Beat"})
|
|
except:
|
|
pass
|
|
try:
|
|
if game["completed"] == eachdate:
|
|
yearlist.append({"date":eachdate,"name":game["name"],"console":game["console"],"action":"Completed"})
|
|
except:
|
|
pass
|
|
eachdate -= timedelta(days=1)
|
|
checkdate = enddate
|
|
for event in yearlist:
|
|
if checkdate != event["date"]:
|
|
print(event["date"].strftime("%Y-%-m-%-d"))
|
|
print(event["action"] + ": " + event["name"] + " (" + event["console"] + ")")
|
|
checkdate = event["date"]
|
|
theyear -= 1
|