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34 lines
1.8 KiB
Org Mode
34 lines
1.8 KiB
Org Mode
#+TITLE: Trackers
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* Dependencies
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- =python3=
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- =orgparse= (install via pip)
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- =rclone= (for syncing to the server)
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* General setup
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*** Setting the variables
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Rename =variables-template.py= to =variables.py= and edit:
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- =orgpath=: absolute path to the root directory in which =.org= files are stored, including trailing slash
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- =localpath=: absolute path to this directory, including trailing slash
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- =domain=: =https://yourdomain.tld= without trailing slash
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- =rclonesiteroot=: path =rclone= uses to access your webserver
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* Tracking games with a backloggery clone
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** Setup
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*** Fonts
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Upload the fonts Lato, Titillium Web, and Material Icons to the directory =/fonts= on your server (I recommend [[https://gwfh.mranftl.com/fonts][google-webfonts-helper]]). Check the filenames are consistent with those in =build/backloggery.css=. Alternatively, you can load the fonts remotely and adjust the page head HTML generated by =skeleton.py=.
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*** Setting the variables
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In =variables.py=, edit:
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- =trackgames=: set to =True=
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- =gameserverpath=: path to directory on the server where files will be uploaded, including trailing slash
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- =endlessgames=: a list of “endless” games in the format =title (console)=
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- =description=: content for the “about” section (can include HTML tags)
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- =startyear=: year from which to begin tracking (an integer)
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- =hue=: theme colour expressed as a hue from 0 to 360
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- =consoles=: add or remove consoles following the format provided (=.png= images must be added to the build directory with a filename corresponding with the value of ="img"= for each console)
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** Testing
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- Run =python3 generategames.py local= to build in =gamebuild=.
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* First run
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- Run =python3 init.py= and then =chmod +x build.sh=.
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- Create directories on the server corresponding to any =*serverpath= variables you have set..
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* Building
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- Run =./build.sh= to build and upload to the server.
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